
Lore Deep Dive: The Ancient Runes
You have seen them. Perhaps you traced their lines with your eyes on a weathered standing stone, or maybe you glimpsed them glowing with a faint, cold light in the depths of a tomb. They are the runes of Grianan. Silent, ancient, and everywhere.
But what are they? A language? A warning? A map?

Echoes of the Past
The oldest texts we've recovered only refer to them as the "First Words." They predate every known kingdom, every recorded history. The scholars of the Iron-Hand dwarves believe they are a form of proto-magic, the very building blocks of enchantment. The Keepers of the Grove, however, whisper that they are not a creation, but a part of nature itself—the patterns that frost makes on a window, the way a river carves a canyon, the geometry of a spider's web.
We have tried to translate them, of course. We have catalogued thousands. Some symbols appear frequently: the spiral, the serpent, the eye. Others have been found only once, in the most dangerous and inaccessible places. There are patterns, yes, but the key to unlocking their meaning remains elusive. It is a language whose speakers are long, long dead.
A Power That Lingers
Be wary of them. While most are inert, some still pulse with a residual power. Travelers have reported that touching certain runes can invoke visions, create fleeting shields of light, or unleash bursts of raw, untamed energy. Is this the original purpose of the runes? Or merely a side effect, an echo of something far greater?
The answers lie buried deep within the isle. The runes are a puzzle, and Grianan is the lock. We trust you will be the key.